0 inTopsoil

0gold

Everyone togetherOpening the field…

The Derby

The digging field is connecting.

Opening the field…

Drag or swipe the field, or use the left and right arrow keys, to move along the line. Home shows the leader, End the last place.

Pressure0/ 100

0 in drilledNo oil yet

Dig on the green. Sell before it blows.

Dig with Space or Enter while the needle is in the green; past the danger line a dig can blow out. Cap and sell with C.

The way down

1 of 14 strata reached

    More

    Digger Derby is an independent game, not affiliated with any film, studio or person.

    Cosmetics, not shortcuts. The tailor sells no faster digging, extra gold, boosts or advantage. Same honest race.

    Put your name on the claim.

    Your shaft.

    Your guest shaft is playable now. Link it to keep it with your X account.

    What sign-in asks for · read-only

    Digger Derby cannot post, like, follow or send messages for you. The X access token is discarded without being used.

    Already have a shaft on that account? The complete furthest shaft stays: its own gold, equipment, boosts and discoveries. Nothing is added together.

    Heard and felt

    Sound and motion.

    Fine clothes, filthy work

    The Baron's tailor.

    The Baron's Tailor · outfits for your digger; cosmetic only

    The tailor opens soon. You can still wear anything you own.

    The fitting roomYour current outfit

    Try anything on. Only owned items can be worn.

    Cosmetic only. No faster digging, extra gold, boosts or advantage. Same honest race. A different cut of cloth.

    The race program

    Down is the way up.

    Dig
    Everyone digs straight down, all together in one field. Tap DIG, Space or Enter as the needle crosses the green: a deep bite and little pressure. Yellow is ordinary; red is a short bite and a pressure spike. The zones move every dig.
    Cap or push
    Pressure climbs with every dig, faster near a pocket, where oil shows turn up. CAP & SELL (or C) cases the drilled depth and sells the crude. Reach the pocket for a gusher. Past the danger line any dig can blow out: the well's uncased depth and crude are lost and the rig rests a while. Cased depth is never lost.
    Upgrade
    Spend gold in four groups: Digging, Pressure, Oil & gold and Crew. Every upgrade trades something: read the + and − on each row. Shovel levels change the tool in your hands, from the Rusty spade to the Drill rig. Pick one blade, heavy or light; the relief valve switches on and off.
    Cards
    At depth milestones a card is offered: pick one of three. Cards are yours for good, and the common ones are plain bonuses while the rare ones come with a price. Your cards are on the Upgrades tab.
    Discover
    Break through 14 strata toward Earth's center. Each new discovery earns gold and one 2× boost lasting 60 seconds. Boosts are never sold.
    Return
    Your shaft is persistent. Crew works while you are away, up to its offline limit between visits.
    Invite
    “Dig beside me” captures an immutable snapshot. Its image keeps that moment; the invitation opens the game with everyone digging and highlights you.

    Good company. Deep trouble.

    Dig beside me.

    Share on X ↗

    Opens X's compose window with the text and link filled in. Nothing is posted unless you post it.

    Claim settled

    The deepest shaft stays whole.

    That X account already had a shaft. Digger Derby kept the complete furthest shaft, including its own gold and upgrades. Progress and rewards were not summed.

    Nothing changed

    Sign-in missed its mark.

    The account link did not finish. Your guest shaft is still here.

    A card is waiting

    Pick a card.

    Keep one of the three. It is yours for good.

    Held for good

    Your cards.